Mobile app design: A beginner's guide (2024)

By Tammy Coron

published

All you need to know to get started with mobile app design.

Mobile app design: A beginner's guide (1)

So, you've decided to try mobile app design, but you're not sure where to start. No worries, we've got you covered. In this article, we'll outline five things you need to know to help get you started in mobile app design.

This guide is aimed at beginners to mobile app design. If you've already got some skills, take a look at our roundup of tutorials that will walk you through different aspects of how to make an app, in detail.

What is mobile app design?

To put it in very broad terms, app designers are in charge of making an app look good, while developers make it work correctly. Mobile app design encompasses both the user interface (UI) and user experience (UX). Designers are responsible for the overall style of the app, including things like the colour scheme, font selection, and the types of buttons and widgets the user will use. So, where do you start? At the beginning.

Which platform should I design for?

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Depending on your reasons for wanting to design mobile apps, you may already know which platform you want to work with and why. But, if you're just starting out and you're not sure which is right for you, got for the one you're most familiar with.

If you're using an Android phone, design for Android. If you're using an iOS device, start there. Alternatively, you could decide design for both, but it's best not to bite off more than you can chew – at least not in the beginning.

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Once you know what platform you're designing for, the next step is to select the right web design tools to get the job done. When it comes to designing mobile apps, the good news is that regardless of the platform, you can generally use the same tools for both.

Popular options for app design include Adobe Photoshop, Adobe XD, and Sketch. There are many, many more, but these are the heavy hitters in the industry. Sign up for Adobe Creative Cloud here.

You might think Photoshop is your best option for mobile app design – especially if you've used it for other types of design work – however when it comes to designing mobile apps, you're better off with Adobe XD or Sketch. That said, Sketch is considered the de facto standard here, although Adobe XD is putting in some strong competition, having recently added design systems.

One of the biggest reasons for using Adobe XD or Sketch over something like Photoshop is that these two tools are built with designing and prototyping in mind. They help streamline your design workflows and are targeted at UI and UX designers, whereas Photoshop is more for image manipulation.

One important note here: If you're planning on cross-platform development or support, Adobe XD is the clear winner here as Sketch is only available on macOS.

OS design guidelines

Before you start designing, because you first need to understand the dos and don'ts of your platform. Generally speaking, mobile app design shares some similarities between the different operating systems, such as:

  • Goal-driven design
  • Keep it simple (less is more)
  • Maintain the flow
  • Readability is key
  • Respect the platform

That last one, 'respect the platform', is more important than you may realise. When users download and install an app to their device, they expect it to behave in a way that's familiar and intuitive to them. They base their opinions on what they know, so when an app goes against 90 per cent of the OS-specific design rules, users are likely to delete it.

Not only do you need to consider the different navigation patterns that iOS and Android have, but you also need to think about buttons, font selection, and placement of UI objects – all of which vary for each platform.

The good news is that you don't need to guess what's acceptable. Both Apple and Android have a set of design guidelines that you can review before you get started (and while you're actively designing):

Wireframes and app flow

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Before designing an app's look and feel, it's essential to work on its flow control and structure. This is where wireframes come into play. Wireframes help you understand how users will navigate and use an app. They're generally simplified in their design so that the focus is on flow and usability.

While there are many dedicated wireframe tools, it's not uncommon for designers to simply use a pen and paper. However, if you're looking for something more hi-tech and collaborative (which is especially important when you're working with a remote team), consider creating your wireframes in Sketch or Adobe XD. The benefit of using these tools for wireframing is that you can turn your low-fidelity wireframes into high-fidelity previews with relative ease.

Note: With Adobe XD, you can even grab yourself some free kits to help get you started.

Mockups and prototypes

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Once you've worked through your wireframes and shared them with the development team and/or your client for discussion and approval, it's time to make some mockups and prototypes.

This step is generally easier if you've used the same design tool to create both your wireframes and your mobile app design. If you haven't it might take you a little longer to populate your design tool, but once you do, you're well on your way. Many tools, including UXPin (which integrates with Sketch), include ways to annotate your wireframes with the detailed information required by devs, to remove the need for any guesswork.

While you're working on the app's design is an excellent time to start building a shared library of assets. For example, standard buttons, icons, and other elements that you create here might prove useful in other apps you design, so make sure you save them.

Find out more about this step in our article: 4 different ways to create website and app mockups.

Handing over to development

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Designers are also responsible for delivering these elements and visual assets to the developer. Things like icons, backgrounds, logos, and even fonts, are all things a designer might hand off to a developer.

Once the developer has everything they need, it's their job to take that design – and its various parts – and make it work. Sometimes, however, a designer doesn't understand the limitations a developer faces. And when that happens, all hell breaks loose.

As a mobile app designer, you could ignore the developer and the development process altogether, but it's better to understand the challenges a developer faces, whether they be with the tools they're using or the limitations of the operating system and/or devices on which your apps will run. Armed with this knowledge, you can design mobile apps more efficiently, with less push back from your developer, while at the same time fostering a more collaborative environment.

Read more:

  • How to create an app with Vue.js
  • Get to grips with mobile app onboarding
  • Top Sketch plugins to try

Mobile app design: A beginner's guide (7)

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Tammy Coron

Tammy is an independent creative professional, author ofApple Game Frameworks and Technologies, and the maker behind theAdventureGameKit – a custom SpriteKit framework for building point and click adventure games. As an innovative problem solver and industry leader, Tammy enjoys working on projects from content creation – including books, tutorials, videos, and podcasts – to the design and development of cross-platform applications and games.For Creative Bloq, she has written about an array of subjects, including animation, web design and character design.

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Mobile app design: A beginner's guide (2024)

FAQs

How hard is it to design a mobile app? ›

App development is easy if you're using a no-code app maker. Otherwise, it will depend on your technical skills existing knowledge of programming languages. If you're not tech-savvy and you don't know how to code, the ease of development falls on your team, budget, and development method.

What are three important things you would consider when designing a mobile app? ›

5 key considerations when designing an app
  • Purpose. Purpose is undoubtedly the main point one must consider. ...
  • Simplicity. The design of your app must be simple. ...
  • Finger-friendly navigation. Your app needs to be quick and easy to navigate around. ...
  • Identify the latest trends. ...
  • Think how you will optimise your app.

How long does it take to learn how do you make a mobile app? ›

Mobile development is a specialized field that can take up to 2-3 years to learn for beginners, and several months for experienced programmers.

Can I build a mobile app by myself? ›

Who you need to create an app depends on your technical expertise. If you're a programmer or you can code, you can create mobile applications independently, using online resources to upskill yourself. If you can't code, you can use a no-code app maker, an app development company or Builder.ai.

Can you develop a mobile app by yourself? ›

Develop your own app yourself

This first option requires significant time and skills. Natives mobile applications are specific to each Operating System (OS), therefore, skills in several programming languages are required: Objective-C and Swift for iOS apps; Java or Kotlin for Android apps.

Can I build an app with no experience? ›

While a lot of people might give up, there's no reason why you can't bring your app idea into fruition. And, it doesn't have to be as hard as you think. There are actually lots of ways to learn how to make an app with no experience, and not all of them involve as much time, money, or work as you may expect.

Can you start an app with no money? ›

Yes, you can create an app for free using specific platforms and services. Thanks to pre-built templates, drag-and-drop interfaces, and automatic code generation, these platforms can help you build an app without any coding knowledge.

How much does it cost to build a basic mobile app? ›

Simple apps cost between $10,000 and $60,000, average complexity apps fall between $60,000 and $150,000, and highly advanced apps start at around $300,000. The final price varies depending on the app's complexity and the development team's location.

What are 4 design areas to build a successful mobile app? ›

Finding success with mobile app development involves understanding how business strategy, product strategy, mobile app architecture, user experience design, and mobile app marketing all work together to create a seamless, end-to-end experience for the user.

What are the 3 types of mobile apps? ›

From a developmental perspective, apps can be divided into three types: native, hybrid, and web apps. Building each type involves utilizing different skills and methodologies, and there are pros and cons associated with them.

What do I need to know before designing an app? ›

7 Things to Consider While Building A New App
  • Identify your target audience. ...
  • Determine if it's for Android or Apple. ...
  • Choose the correct app store platform. ...
  • Research your competitors. ...
  • Decide how to build your new app. ...
  • Test your app before releasing it. ...
  • Pay attention to your marketing strategy.
Mar 14, 2023

How hard is it to learn mobile app development? ›

Mobile development is often challenging for beginners because learning the languages requires familiarity with advanced programming skills. This challenge is compounded by mobile programming languages being less versatile than some of their web development counterparts, making it difficult to rely on existing skills.

How many people does it take to develop a mobile app? ›

Even though the mobile provides comfort to the user and is easy to use, how many developers are required to build a quality mobile app? Generally, around five to six developers are perfectly suited to build a quality mobile app and ensure a user-friendly application.

How much can you make from a mobile app? ›

Let's understand this through the pattern of the current revenue potential of industry-leading apps. The apps that rank in the top 200 of the App Store generate about $82,500 in revenue per day. If you extend that bracket a bit and look at the revenues of the top 800 apps, the daily revenue will drop to about $3,500.

Can anyone create a mobile app? ›

Yes. Anyone can learn to build apps for iOS and Android devices with Alpha Software. Our tutorial will teach you to build an app in minutes. We also offer how-to videos to help you master advanced app development techniques.

How much does it cost to build a mobile app? ›

How much does it cost to build an app? The minimum app development cost is $5,000-$10,000. . A more complex mobile application will cost you around $50,000-$75,000 and reach $300,000+.

How long should it take to design an app? ›

Developing an app is an intricate process. Some simple apps could be built within 2 months, whereas some complex apps may take 5- 7 months.

Is it profitable to make mobile apps? ›

With that said, 16% of Android developers earn over $5,000 per month with their mobile apps, and 25% of iOS developers make over $5,000 through app earnings. So keep these figures in mind as you're comparing the differences between iOS and Android app development.

References

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